Tuesday, February 10, 2015

Dark Souls II, Soul Memory, and why the Agape Ring isn't a solution

I said that I'mma start a blog, but I really need some pompous, overlong shit to set the tone, right?

So, let's talk about irrevocability, how it applies to the Souls games, and how Dark Souls II's introduction of the new Agape Ring successfully fixes some of the fundamental issues of the Soul Memory matchmaking system at the expense of creating a game that is – on the grand scale – a deeply unpleasant experience to actually play. Hold on, don't start cursing at me in the comments yet; give me some time to dig myself a real nice ditch, if you'd be so kind.