Did a lot of behind-the-scenes design stuff over the past few days; feeling much better about that. But that's not what I'm posting!
Finding and utilizing permanent shortcuts that you can open up in the
world is a key part of progression in this game. So objects like this
rope ladder are probably gonna be pretty commonplace. Obviously,
shortcuts shouldn't just amount to "rope ladders errywhere," but in a
certain sense anything else is just a fancy version of this ladder anyway.
Also, yes, that's just sitting in the middle of an indoor room. I was
initially actually-bothering with room layouts here because I wanted to
make sure my tilesets were sufficient to build a level from - now that I
know that they are, I'm willing to admit that my strategy, such as it is, is basically just "puke objects all over the floor."